Doom saves a lot of startup time by avoiding package-initialize, because
it loads every packages' autoloads file, which is expensive.
Unfortunately, these autoloads files are necessary for some plugins with
abnormal file structures (such as ESS). Previously, I was content with
loading them myself, but these occurrences have become more frequent, so
it would be safest if I relied on package-initialize more.
So doom-initialize will now do so. However, it will cache the load-path
(and Info-directory-list, fixing the lost info buffers) on first run.
This makes byte-compiling Doom almost useless, but it makes startup just
as fast as Doom would be if you had.
This needs more testing.
Doom used to have its own cc-mode style, which was difficult to
customize without first undoing all its changes.
A doom entry has been added to c-style-alist, which represents
a marriage of various styles (mostly linux), plus some context-sensitive
indentation functions which I think are reasonable.
More importantly, it can be disabled by changing c-default-style.
Also, removed a few hacks that have been merged into v5.33+ of cc-mode.
25.1 users beware! You may not have these changes.
This is a regression introduced in b1bf67f6.
Package management would incorrectly compare quelpa package versions
with elpa package versions. This would cause "outdated" packages to get
deleted.
Autoload paths used to be relative to arbitrary roots (usually
doom-modules-dir). This commit changes doom//reload-autoloads to iterate
over autoloads in doom-autoloads-file and replace their file paths with
an absolute one.
Theoretically this should make Emacs feel marginally faster, but we
*probably* get more of a benefit from a shorter load-path (because we no
longer need doom-modules-dirs, doom-core-dir or doom-psuedo-module-paths
in the load-path).
This is highly experimental however!