Some packages (like evil-collection and dumb-jump) use helm macros, but
Doom cannot ensure helm will be installed by the time these packages are
byte-compiled during installation. In fact, the default load order
prevents this.
Rather than imposing hard load order requirements, we just make sure
helm is higher on the packages list, so it gets installed sooner.
This is in preparation for general.el integration coming in 2.1.1. It is
very likely that map! will change (and even more, be split into several
macros). Not much, but change none-the-less. Specifically, the state
keywords (e.g. :nvi, :n, :i) will be removed in favor of a :state
property that takes a list, e.g. (normal visual insert).
In any case, both map! and general are also relatively expensive
compared to define-key and evil-define-key* (and the new define-key!
macro), so use that when we can.
This also means changes to either API won't affect Doom's modules in the
long term.
Use this list to disable certain features of evil-collection. It should
be set before evil-collection is loaded (which shouldn't be until after
doom has fully loaded).
load!'s first argument is no longer a symbol (that will cause
void-variable errors now) to save on unnecessary interning and simplify
compile-time logic. It accepts any valid form that evaluates to a string
now.
If you use load!, you need to change its argument to a string!
e.g. (load! +my-module) => (load! "+my-module")
Now that we are loading package autoloads files (as part of the
generated doom-package-autoload-file when running make autoloads), many
:commands properties are redundant. In fact, many def-package! blocks
are redundant.
In some cases, we can do without a config.el file entirely, and can move
into the autoloads file or rely entirely on package autoloads.
Also, many settings have been moved in their module's autoloads files,
which makes them available ASAP; their use no longer depends on module
load order.
This gained me a modest ~10% boost in startup speed.