This is meant to resolve an issue where posframes go rogue (e.g. after
an error), by deleting all (invisible) posframes when you press ESC or
C-g (doom/escape).
~/.doom.d/modules is now a full module tree, like ~/.emacs.d/modules.
Symlinks are no longer involved.
Private modules can now shadow Doom modules. e.g.
~/.doom.d/modules/lang/org will take precendence over
~/.emacs.d/modules/lang/org.
Also, made doom--*-load-path variables public (e.g. doom--site-load-path
=> doom-site-load-path), and rearranged the load-path for a 10-15%
startup boost.
Controlled by the buffer-local variable
+doom-modeline-enable-word-count. Use +doom-modeline|enable-word-count
to enable it in certain modes. By default, this is enabled in text-mode
derived buffers.
+ Fix default-directory not being set properly when switching
perspectives. ie. Add persp-mode integration (#347, #360)
+ Ensure dashboard initializes properly, at the right time to ensure
benchmark is properly reported (fix#361)
Much of my work getting dashboard to behave across GUI, tty and daemon
Emacs is already done with initial-buffer-choice, so I cut down on my
own code and exploit that instead. Needs more testing.
This is a breaking change! Update your :popup settings. Old ones will
throw errors!
Doom's new popup management system casts off its shackles (hur hur) and
replaces them with the monster that is `display-buffer-alist`, and
window parameters.
However, this is highly experimental! Expect edge cases. Particularly
with org-mode and magit (or anything that does its own window
management).
Relevant to #261, #263, #325
+ doom-init-ui-hook => doom-init-theme-hook
+ Remove specific mode hooks for solaire-mode (need to revisit this)
+ Preemptive removal of doom-popup-mode hook
+ Use function for hs-set-up-overlay instead of lambda