This commit adds bin/doom, which acts as the middle man that make once
was (and will stay for a while, though the documentation will shift away
from using it). It does everything the previous make interface did, but
is faster and more flexible. bin/doom should eventually replace the
makefile.
bin/doom also makes it easier to run Doom outside of ~/.emacs.d and
~/.doom.d with, for example:
bin/doom run -p ~/.other.doom.d/ -e ~/.other.emacs.d
bin/doom.cmd is included for Windows users, but I don't recommend using
it yet. It hasn't been tested nor have I ever written a batch script
before.
Also update init.example.el with new defaults.
+ Rename message! => print!
+ New printerr! macro
+ Extended color support to interactive sessions (now propertized using
term faces, so we don't have to rely on a popup window to display it).
The would prioritize load-file-name over byte-compile-current-file
during byte-compiling, which would result featurep! being unable to
resolve the current module and load! from figuring out where "here" was
to build its relative paths from.
+ Consolidate the CATEGORY -> MODULE terminology
+ Rename functions to make their function easier to understand
+ Rename doom-module-expand-file => doom-module-path
+ Rename doom-module-find-path => doom-module-locate-path
Editorconfig is given precedence. If it successfully sets an
indent_style or indent_size for the current buffer, automatic
indentation detection will be disabled.
These two files shouldn't be byte-compiled. Until now it was expected
that you'd include a no-byte-compile: t header in these files. This is
more convenient.
Make autoloads will expand the include paths of Doom autoload cookies.
This fixes an issue where paths were expanded to include a file
extension, bypassing the benefits of byte-compilation.