Commit Graph

216 Commits

Author SHA1 Message Date
e7d5da2686 feature/evil: detect frame cursor-color #851
In case set-cursor-color was used early in the config process (e.g. in
~/.doom.d/init.el), detect it before resorting to #FFFFFF as a default.
2018-09-03 03:58:44 +02:00
895cf136d5 Ensure evil popup rules are defined later
Otherwise they fall before ui/popup's fallback rules in
display-buffer-alist
2018-08-30 13:29:56 +02:00
068cf5f7d4 Rename +evil|save-buffer to be self-explanitory
+evil|disable-vimlike-save-message
2018-08-30 13:29:56 +02:00
2b560a6a0e General & minor refactoring 2018-08-28 13:36:44 +02:00
9b84d800f3 Make numbered vim markers global
In evil, registers 2-9 are buffer-local. In vim, they're global. This
fixes that.
2018-08-27 21:25:52 +02:00
b14bf99d4b Fix over-reindentation when o/O continues comments
This would run indent-according-to-mode after creating a new line, which
would often throw new comment lines out of whack. Now it preserves the
indentation of the originating line.

Also fixes continuation whitespace issues with evil-open-above on
C-style block comments.
2018-08-25 19:45:23 +02:00
e3f412abb7 Add +evil-want-o/O-to-continue-comments
Controls whether o/O continue commented lines. Since this is the default
behavior of vim, it is enabled by default.
2018-08-23 18:42:09 +02:00
5714ff423a Fix evil jumplist after jumping to ag match
helm-ag would formerly add multiple entries to the jump list. It now
only adds one, and recenters the window when jumping to an ag match.
2018-08-13 21:47:55 +02:00
8d26879f99 Add :editor multiple-cursors module
Moves evil-mc/evil-multiedit out of feature/evil.
2018-08-06 00:31:23 +02:00
933e52b886 Don't enable evil-visualstar-mode
Redundant with our manual */# keybinds.
2018-07-10 14:21:45 +02:00
93917fd8a2 Fix gsn/gsN & gs*/gs# evil-easymotion binds 2018-07-10 14:21:30 +02:00
8b9d4a94bb Define evil-want-* options as defvars
To make it easier for users to customize.
2018-06-27 03:09:06 +02:00
123df290a6 Rewrite evil +everywhere & evil-collection init
Fixes a couple issues with certain evil-collection modules not loading
and removes some redundant config for 'replace.
2018-06-27 03:05:47 +02:00
69143b20f8 feature/evil: remove macroexpand
Snuck into a commit
2018-06-27 02:57:02 +02:00
fe235c341d Refactor evil-collection-init code
Make it possible to disable image-mode and elisp-mode evil-collection
modules.
2018-06-26 18:58:07 +02:00
5966e9aa9c Restore +evil-collection-disabled-list
Without this variable, the user can't easily prevent certain
evil-collection modules from loading without some provide voodoo.
2018-06-26 18:58:06 +02:00
778f9dea5c feature/evil: correct feature reference
Both help-mode and help-mode-map are defined in file help-mode.el
which provides 'help-mode
2018-06-26 13:25:23 +02:00
a1d02749e5 Rethink how evil-collection is (lazy) loaded
This fixes a keybinding precedence issue that prevented users from
customizing evil-collection's keybinds, because evil-collection would
always run last, *after* user customizations. This precedence problem
occurs because evil-collection was lazy loaded haphazardly.

This isn't the most elegant solution, but I can live with it.
2018-06-25 15:39:38 +02:00
69fc80d7cf Revert "Fix evil-escape aborting multiedit too eagerly"
This reverts commit ba1488279b.

This hack is no longer necessary now that syl20bnr/evil-escape#83 was
merged upstream.
2018-06-24 10:34:16 +02:00
f6dc6ac74e Refactor out map.el usage
After some profiling, it turns out map-put and map-delete are 5-7x
slower (more on Emacs 25) than delq, setf/alist-get and add-to-list for
small lists (under 250 items), which is exactly how I've been using
them.

The only caveat is alist-get's signature is different on Emacs 25, thus
a polyfill is necessary in core-lib.
2018-06-23 19:53:54 +02:00
13cb219e49 lang/common-lisp: improve evil+sly integration 2018-06-22 01:49:21 +02:00
ba1488279b Fix evil-escape aborting multiedit too eagerly
When evil-escape is invoked from multiedit-insert state, it erroneously
quits the current multiedit session entirely. No more.

This can be removed when syl20bnr/evil-escape#83 is merged.
2018-06-19 14:14:32 +02:00
615735a404 Add exato (x/html attribute text objects for evil)
Bound to x
2018-06-18 23:46:14 +02:00
ca2c8b5a45 Minor refactor, across the board
Do you see the board? Now look at the other side. That's how far this
refactor extends.

Yes.
2018-06-18 15:02:24 +02:00
6808c46b58 💥 Change set-popup-rule! usage
Now accepts a flat plist of all its former parameters, including new
:parameters and :actions properties to increase your control over the
fate of your windows.

The old usage of set-popup-rule! is deprecated and may not work right!

The :ui popup module has also seen a major refactor to improve
efficiency and load times.

Sorry! This is the last "big" change before 2.1!
2018-06-18 02:34:16 +02:00
19f1c70144 Refactor company keybinds
Also merge evil-collection-company into Doom.

Two new features to note: C-S-s will invoke your completion engine for
the remaining results.
2018-06-17 16:43:10 +02:00
5a427b1c2b Move custom evil arg types back to config.el
No need to autoload that.
2018-06-15 04:45:09 +02:00
eaca8c58fa Move unit tests from ert to buttercup
Easier to organize and write. Now I can hopefully strive for better
coverage!
2018-06-15 03:42:01 +02:00
d8b1e469bc Introduce autodefs to replace some settings
+ :popup -> set-popup-rule!
+ :popups -> set-popup-rules!
+ :company-backend -> set-company-backend!
+ :evil-state -> set-evil-initial-state!

I am slowly phasing out the setting system (def-setting! and set!),
starting with these.

What are autodefs? These are functions that are always defined, whether
or not their respective modules are enabled. However, when their modules
are disabled, they are replaced with macros that no-op and don't
waste time evaluating their arguments.

The old set! function will still work, for a while.
2018-06-15 03:42:01 +02:00
f22eeff763 Add treemacs-mode to evil-escape-excluded-major-modes
Fixes an unresponsive "j" key in treemacs-mode.
2018-06-07 02:51:46 +02:00
69a796ff60 Don't invoke doom/escape too eagerly from evil
This fixes an issue where certain evil plugins would call
evil-force-normal-state non-interactively, causing `doom-escape-hook` to
wreck havoc. Instead, this should only happen when
evil-force-normal-state is called interactively (e.g. via ESC in normal
mode).

Fixes evil-mc-make-cursor-move-next-line and
evil-mc-make-cursor-move-prev-line.
2018-06-07 02:51:45 +02:00
c9a3c9e615 Disable evil-collection-minibuffer 2018-06-05 13:23:46 +02:00
d5934ec8f7 feature/evil: update evil-shift-width manually (experimental) 2018-06-05 13:23:37 +02:00
48fdc8a5b5 feature/evil: fix missing keymap in key def 2018-06-03 18:11:49 +02:00
1e81a35461 Minimize dependence on map!
This is in preparation for general.el integration coming in 2.1.1. It is
very likely that map! will change (and even more, be split into several
macros). Not much, but change none-the-less. Specifically, the state
keywords (e.g. :nvi, :n, :i) will be removed in favor of a :state
property that takes a list, e.g. (normal visual insert).

In any case, both map! and general are also relatively expensive
compared to define-key and evil-define-key* (and the new define-key!
macro), so use that when we can.

This also means changes to either API won't affect Doom's modules in the
long term.
2018-06-03 15:46:00 +02:00
43152d774f Fix commented out :config causing errors
Semicolons, what have you done?
2018-06-01 16:32:38 +02:00
553867bf61 Remove evil-collection-helm hack (it's disabled) 2018-06-01 16:20:11 +02:00
dc2dad0af3 Disable evil-collection-ruby-mode
May indirectly fix broken :localleader keybinds on ruby-mode-map
2018-06-01 16:19:49 +02:00
002f514b22 Minor refactor of evil-mc->smartparens integration 2018-06-01 13:40:48 +02:00
3c967cf3a3 Resume evil-mc upon switching to insert mode #618
I believe this is intuitive, but I've designed it to be easily disabled
with:

  (remove-hook 'evil-insert-state-entry-hook #'+evil-mc|resume-cursors)
2018-06-01 13:40:47 +02:00
9b3decaaa1 Merge evil-collection-helm into completion/helm 2018-05-31 13:59:21 +02:00
601c9a654e Merge evil-collection-dired into emacs/dired 2018-05-31 13:59:21 +02:00
183ccbb8f1 Merge evil-collection-ivy into completion/ivy
Disables evil-collection-ivy. Another step toward the removal of
evil-collection from Doom.
2018-05-31 13:59:21 +02:00
1f5dae9176 Merge evil-collection-anaconda into lang/python #628
This is the first step of removing evil-collection from Doom.
2018-05-31 13:59:21 +02:00
b4ebb2abca feature/evil: remove ; evil-snipe alias 2018-05-30 01:38:36 +02:00
7a61615666 Disable evil-snipe in Info-mode 2018-05-29 15:47:17 +02:00
05c8daf24a Support non-symbol entries in +evil-collection-disabled-list 2018-05-29 15:35:20 +02:00
947fe345c3 Minor, general refactor
In some contexts, map-put is superior to add-to-list.
2018-05-29 15:34:13 +02:00
28c13c230f Temporary fix for with-helm-buffer error caused by evil-collection-helm 2018-05-29 02:09:35 +02:00
a018bc75f6 feature/evil: add +evil-collection-disabled-list
Use this list to disable certain features of evil-collection. It should
be set before evil-collection is loaded (which shouldn't be until after
doom has fully loaded).
2018-05-29 02:08:34 +02:00