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Fix #2373: bring back package pinning
This needs some serious refactoring...
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@ -1,10 +1,10 @@
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;; -*- no-byte-compile: t; -*-
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;;; lang/csharp/packages.el
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(package! csharp-mode :pin "57bd21bda4edc16671a85c7d6d51484e40a6e640")
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(package! csharp-mode :pin "57bd21bda4")
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(unless (featurep! +lsp)
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(package! omnisharp :pin "e658a18a762438c3e1737612737b05d02a21ca2a"))
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(package! omnisharp :pin "e658a18a76"))
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(when (featurep! +unity)
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(package! shader-mode :pin "d7dc8d0d6fe8914e8b6d5cf2081ad61e6952359c"))
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(package! shader-mode :pin "d7dc8d0d6f"))
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