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fix(lib): don't kill buffers visible in another frame
For Doom's kill-current-buffer advice.
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@ -225,7 +225,7 @@ windows, switch to `doom-fallback-buffer'. Otherwise, delegate to original
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(when (or ;; if there aren't more real buffers than visible buffers,
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;; then there are no real, non-visible buffers left.
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(not (cl-set-difference (doom-real-buffer-list)
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(doom-visible-buffers)))
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(doom-visible-buffers nil t)))
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;; if we end up back where we start (or previous-buffer
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;; returns nil), we have nowhere left to go
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(memq (switch-to-prev-buffer nil t) (list buf 'nil)))
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