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refactor!: restructure Doom core
BREAKING CHANGE: This restructures Doom's core in an effort to slim it down and partially mirror architectural changes coming in v3. This is part 2 of 3 commits (part 1 being1590434
), done to facilitate a change in part 3 that will introduce a new `doom!` syntax for pulling third-party module libraries from remote sources (similar to `package!` statements). I am backporting this from V3 so I can move our modules out into separate repos sooner than later, so development on modules can continue separately without interfering with v3's roll out. Though this is labeled a breaking change, it shouldn't affect most users except those few tinkering directly with Doom's internals. Ref:15904349cf
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@ -533,7 +533,6 @@ If prefix arg is present, refresh the cache."
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packages nil t nil nil
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(when guess (symbol-name guess))))))))
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;; TODO Refactor me.
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(require 'doom-packages)
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(doom-initialize-packages)
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(help-setup-xref (list #'doom/help-packages package)
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(called-interactively-p 'interactive))
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