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Add set-project-type! autodef
And use it for love2d projects in lang/lua module.
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@ -11,10 +11,17 @@
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(defun +lua/run-love-game ()
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"Run the current project with Love2D."
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(interactive)
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(when-let (root (locate-dominating-file buffer-file-name "main.lua"))
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(when-let (root (+lua-love-project-root))
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(async-shell-command
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(format "%s %s"
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(or (executable-find "love")
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(if IS-MAC "open -a love.app"))
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(shell-quote-argument (file-name-directory root))))))
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;;;###autoload
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(defun +lua-love-project-root ()
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"Returns the directory where a main.lua exists.
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Returns nil if 'love' executable can't be found."
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(and (executable-find "love")
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(locate-dominating-file buffer-file-name "main.lua")))
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